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Movie review: Hansel and Gretel: Witch Hunters 3D

A little (extra) gore never hurt a classic children's story

Photo courtesy of Paramount

January 26, 2013 | 1:28 p.m. CST

We all know the story of Hansel and Gretel. Siblings are wandering through the forest when they come across a house made of candy. An old witch who lives inside captures the children, but after a little harmless torture, the children are able to outwit the old hag and send her into the oven to her fiery death. What was the lesson for us as children here again?

Fast-forward to 2013 when there’s a major motion picture with an R rating and the subtitle “Witch Hunters” named after this strange story, and you’re sure to have a film that’s pretty weird and probably catastrophic.

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Hansel and Gretel: Witch Hunters 3D is definitely weird. Hansel (Jeremy Renner) and Gretel (Gemma Arterton) have been hired to hunt the witches that have been stealing the village children. When they arrive in the 1800s village, their costumes look like they could’ve come from the 21st century, right down to their advanced weapons (tasers and crossbows that shoot three directions at once).

However, if you’re aware of the strange ride you’re about to take going in, it isn't horrible. There are strong minor characters that the audience really roots for and two plot twists that keep things interesting. The gore is over the top but not vomit inducing. It’s just enough to be fun without your eyes rolling. People sometimes hate on the 3D fad, but there is so much action that plays with the 3D elements that it’s worth seeing in theaters.

It doesn’t have the depth of Argo or the artistry of Life of Pi, but if you don’t take yourself (or the movies you see) too seriously, give this one a shot. You might be surprised.


Vox Rating: V V V

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